Sega introduced its new game, Stranger Than Heaven, during the Summer Game Fest, showcasing a unique fighting system distinct from the developer's previous Yakuza series. Players can explore various cities set in mid-twentieth century Japan, with combat mechanics that require strategic input from both sides of the character's body. The demo featured a variety of combat scenarios, emphasizing the importance of timing and tactical use of weapons.
Key mechanics involve separate blocking for each side, allowing for defensive maneuvers while preparing counterattacks. The protagonist, Daigo, will encounter an array of weapons, including knives and mallets, which can be upgraded throughout the game. Notably, some weapons are designed with unique special attacks that activate against downed opponents.
The demo presented three combat scenarios, starting with a manageable encounter against thugs, where players could utilize enemies' weapons. The final challenge involved a heavier opponent, requiring players to adapt to the slower, more deliberate pace of combat. With an expansive timeline of 50 years for the game's narrative, players can expect a mix of classic weaponry and innovative designs reflective of the era.